﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using SimulationCore.Net.DTO;
using Environment = SimulationPresenter.Simulation.SimulationEnvironment;

namespace SimulationPresenter.Theater
{
    internal interface ISimulatable
    {
        /// <summary>
        /// Updates simulation state of given element
        /// </summary>
        /// <param name="actorsState"></param>
        void UpdateState(IList<ActorState> actorsState);
    }
}
